Author: rommel
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Tuesday, May 28th, 2024
Taqueria Los Chuchys in San Diego is criminally underrated. That’s it. That’s the post.
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Monday, May 27th, 2024
I woke up feeling guilty. Feeling guilty because I know I should be visiting my grandmother more, but crossing an international border to do that is very stressful. Things aren’t the way they were when I was a kid. Now the traffic and wait times are just insane. I really don’t want to go through…
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Sunday, May 26th, 2024
I’m very happy with some recent Fiber Club work. I’ve been working on a way to enter multiple fibers and sizes into a listing. There’s always more stuff to improve, but I think this is going to work. I’m especially happy because with the house flood, it was hard to resume the work. I’m still…
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Saturday, May 25th, 2024
I thought I would be in Mexico today, but I’m tired. I think I’ll go on Monday, during Memorial Day. I’ll devote most of today to working on Fiber Club and any extra time will go towards playing Ghost of Tsushima. I can’t get enough over how fun that game is.
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Thursday, May 23rd, 2024
It’s Cruz Azul vs America today. The first bout of the Liga MX final. America should win, but I really want Cruz Azul to defeat America because… “que chingue su madre el america” ;). I finally figured out the bug with the social ingestion. It was bothering me for multiple days. It ended up being…
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Wednesday, May 22nd, 2024
I can’t stop thinking about vector databases. I don’t mind that as a brag. The curse of a career in software engineering is that you can’t stop thinking about work problems. I had poor sleep last night. Anyway, that’s what I’ll be working on today. I forgot to un-assign myself from a ticket that I…
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Tuesday, May 21st, 2024
Today was a bleh day. I was hoping Mitchell would be around to brainstorm, but he got sick. So I made some rough outlines of how Competitor Accounts might work. Ran into issues with vector searches for social embeddings. Those are going to be fun to debug. I think what I’ll end up doing is…
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Monday, May 20th, 2024
Continuing work on the fascinating world of sizes, yarns, and fibers. I think I have a design that should work now. Need to validate this with users, but we should be good. There’s still a lot of rough edges with UX. For instance, patterns that come in many sizes with many colors will result in…
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Sunday, May 19th, 2024
Sad that the weekend ends soon. But last week was super productive. I think I leveled up on a few things. I think I’m going to buy Ghost of Tsushima today. It finally came out for PC. Looks great.